
CONNECTION
Gameplay & Guidelines

5 Action Pioint Per Day.
20 Around /20 Semester
Players guide their daughter’s growth through a variety of attributes.
Each day is limited to 5 Action Points, which can be spent on classes, part-time jobs, conversations, dungeon exploration, social outings, random encounters, and even theft.
Across 20 rounds/20 semester, your daughter grows from a child into a teenager, ultimately reaching one of eight unique endings, unlocked through attribute thresholds or clues discovered through conversation.

* Attribute-based endings and story-based endings are separate. If you’re aiming for story endings, talk to NPCs more. If you prefer attribute-based endings, you don’t need to interact with NPCs too much. *

Hotkeys & Tips
Press F4 to skip the opening cutscene.
Simply click To skip daily animations such as classes, part-time work, or dungeon activities.
*You can talk with your daughter once per day, and it does not cost any Action Points (AP).*
*You can repeat classes if you still have unused Action Points (AP) for the day.*
Credits

Game Design:TZT
Programming:WittyDoma, Longtime
Art:TZT, Miraclemilk
Music:Drprunus
*This game was created for ThatGameJam01.*
Thank you for playing. We hope you enjoyed the journey ~
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Update:
Fix Only chat one time* you can chat with your daughter each semester one time now.
| Published | 7 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Authors | TZZsleep, Miraclemilk, DrPrunus, longtime168, wittydoma |
| Genre | Role Playing, Visual Novel |
| Made with | Unity |
| Tags | 2D, Fantasy, Narrative, storygame, Story Rich |







Comments
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Huge thanks to my teammates for the great collaboration during the game jam.
Hope you enjoy the game—have fun!♥️